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Research article
First published online April 3, 2020

Virtual Gaming Simulation: An Interview Study of Nurse Educators

Abstract

Background. Two methods that provide high fidelity experiences outside of clinical settings are laboratory simulation and virtual simulation. Virtual gaming simulations are emerging and currently, there are no guidelines regarding the process.
Objectives. The purpose of this study was to conduct interviews with nursing educators who use virtual gaming simulation in education to better understand the extent of use, the process, the challenges and benefits they experience, and their recommendations.
Design. A qualitative, descriptive study, using purposive maximum variation sampling and interviews was conducted.
Setting/Participant. Participants were selected from nursing programs in different Canadian and American educational institutions who had teaching experience using virtual gaming simulations with nursing students in higher education.
Methods. In-depth interviews were conducted using a semi-structured interview guide with opened-ended questions. The interviews were recorded and transcribed. Data analysis was completed using a thematic approach.
Results. The final sample consisted of 17 participants, 11(65%) were from Canada and the remaining 6(35%) were from the United States. The data yielded three themes: Benefits of gaming for the student; Preparing students and educators for success and, The virtual gaming simulation process. Participants described the challenges of using virtual gaming simulation in education and made recommendations for best practice and future research.
Conclusion. The results of this study can be used as guideposts for educators who embark on this new learning experience and researchers who wish to expand the body of knowledge in this emerging field.

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Biographies

Margaret Verkuyl is a nursing professor at Centennial College in Toronto Ontario. She has extensive experience in developing, implementing virtual gaming simulations and researching ways to embed them in education.
Lynda Atack is a researcher with Centennial and George Brown College in Toronto. Her research for the past 20 years has focused on student, patient and health care providers’ experiences with emerging technology and online learning.
Krista Kamstra-Cooper is a nursing faculty member and program coordinator at Centennial College in Toronto, Ontario.
Paula Mastrilli is the chair of the Collaborative BScN/RPN-Bridge, Post-Graduate Programs and Simulation Centre at the Sally Horsfall Eaton School of Nursing at George Brown College. She has extensive experience in developing, coordinating, delivering, and researching innovative projects for health care providers.

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Published In

Article first published online: April 3, 2020
Issue published: August 2020

Keywords

  1. computer simulation
  2. educational technology
  3. nursing
  4. research
  5. simulation/gaming

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© The Author(s) 2020.
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Authors

Affiliations

Margaret Verkuyl
Lynda Atack
Centennial College, Canada
Krista Kamstra-Cooper
Centennial College, Canada
Paula Mastrilli
George Brown College, Canada

Notes

Margaret Verkuyl, Centennial College, P.O. Box 631 Station A, Toronto, Ontario, Canada M1K 5E9. Email: [email protected]

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