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Research article
First published December 1991

Relationship of Role-Playing Games to Self-Reported Criminal Behaviour


Fantasy role-playing games have been portrayed by the media and various social organizations as being linked to, and causing, socially maladaptive behaviour including criminality. Based on this social perception it was hypothesized that role-playing experience should be positively correlated with self-reported criminality. 20 experienced role-playing gamers and 25 nonplayers completed the Eysenck Personality Questionnaire, a demographic questionnaire, and a 20-item criminality measure. Regression analysis indicated that role-playing experience did not relate to self-reported criminality; however, Psychoticism, which was higher in the nonplayers, did predict criminality.

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Article first published: December 1991
Issue published: December 1991

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© 1991 SAGE Publications.
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Published online: December 1, 1991
Issue published: December 1991
Manuscript accepted: December 2, 1991



Suzanne Abyeta
University of Manitoba
James Forest
University of Manitoba


Requests for reprints should be sent to James J. Forest, Department of Psychology, University of Manitoba, Winnipeg, Manitoba, Canada R3T 2N2

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This article was published in Psychological Reports.


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