Less is More: Perception as a fun way to Rich Minimalism

Perceptual science is important to understand how humans and other animals perceive and experience scenes, objects and events. So, it is the essential science to predict how we construct reality and our Umwelt. We learn from perceptual phenomena that we only need a minimal amount of information to create rich worlds of imagination and perception. As such, perception is the perfect analogue to what we would like to call “Rich Minimalism” – the way to save resources while having even more fun as our brains complete the missing parts in a creative way. Here, we briefly mention three little examples from basic research to demonstrate the power of perception for creating efficiency, effectiveness, and economy while having great fun with the resulting minimalism.

creative way. Here, we describe three little examples from basic research to demonstrate the power of perception to create efficiency, effectiveness, and economy while adding fun to the resulting minimalism.
Our first example is a device advertised as an advent wreath. Against all traditions, it comes with only one single candle. Typically, there would be four candles, representing the four advent Sundays. The designers, however, saved on three of them. They simply made use of the power of perceptual illusions, and provided three reflective glass panels that can be added to the wreath as needed (see Figure 1a): Each reflective panel will create one illusionary candle joining the one that is physically present. So, you can go from one candle, to two, three, and finally four, by adding one more reflective panel from the second advent Sunday onwards (see Figure 1b). You save resources, and you will enjoy the item by reflecting on the "trick" behind your magic candles. See more material plus a full video for a neat demonstration here: https://osf.io/axjvz/.
The second example is about colours. Usage of colour is often expensive, wastes resources, and pollutes the environment-plus: it is a lot of work to paint solid colours. If you want to minimize the usage of colour, yet still colourise your pictures, Gestalt psychology might help you out: Italian illusionist Pinna (1987), along with others (e.g., Pinna, Brelstaff, & Spillmann, 2001), came across a powerful colourisation effect based on figure-ground perception-the so-called Watercolour Illusion or Neon effect. If you add a fine coloured flank line to a coloured line encompassing a white area, this inner area is perceived in terms of a figure-ground segregation as a figure coloured in light hue similar to the flank line (see Figure 2). Making use of this effect, you will produce the impression of a fully painted area without having painted it-maximum effect with minimal resources. Whether Kandinsky was aware of the perceptual basis of the Watercolour Illusion is not relevant here; he obviously understood the principle quite well and applied it effectively. The closer inspection of his paintings reveals a great Aha-insight moment: The brain is the real creator; it "paints" the colours we see. The Watercolour Illusion, however, is just the tip of the iceberg: Colours do not exist physically, but only through our cognitive apparatus (von Helmholtz, 1910). With the third example, we would like to demonstrate how constructive our brains are in terms of creating Gestalt. Briefly glancing at Figure 3, you might observe a funny face because essential parts making up a face are present there (Morton & Johnson, 1991). Looking more closely, you have the chance to observe several different 2D as well as 3D figures. Our cognitive apparatus creates them by amodal completion (introduced by Michotte & Burke, 1951)-for further reading, see Gerbino (2020) and van Lier and Ekroll (2020). This critical mechanism allows us to identify objects even when complete visual information is lacking or when parts of an object are occluded (Nanay, 2018)-this is actually the case in most everyday situations. Amodal completion makes sense of a principally indeterminate visual input signal (Gregory, 1997). Missing pieces are automatically filled in anyway, are complemented and interpretedwe could even claim: the underlying processes open up possibilities for creative spaces. Determining the essential meaning is up to us, and the solution we take will give us a joyful moment back, called the Aesthetic Aha (Muth & Carbon, 2013)actually, the recipient is actively involved in a deeper sense.
The three examples we offer here are certainly only a very brief shortlist with selected highlights of perceptual science. We would like to ask our devoted readers to add their own experiences with perceptual phenomena, or to engage in exploring some new ones. The Oxford Compendium of Visual Illusions (Shapiro & Todorovic, 2018) is a great source of inspiration as is taking a look at popular books on optical illusions or participating in events like the "Illusion Night" or "ShowTime!" at the European Conference on Visual Perception (ECVP-https://ecvp.eu/) (Agostini, et al., 2021).
Gathering experiences with a variety of perceptual phenomena, especially so-called optical illusions, and informing ourselves about the mechanisms they are based on, we can playfully achieve an understanding of human perception and involved cognitive processing (Carbon, 2014). As our selection shows, this can also support efforts towards a more minimalistic life in which we use less material in a more intelligent way, but still create experiential abundance and have a lot more fun-or briefly: "Rich Minimalism".

Declaration of Conflicting Interests
The authors declared no potential conflicts of interest with respect to the research, authorship, and/or publication of this article.

Funding
The authors received no financial support for the research, authorship, and/or publication of this article. Figure 3. Illustration of the perceptual phenomenon of amodal completion and creating Gestalts which works for 2D as well as 3D-inspired by Kanizsa's famous triangle based on Ehrenstein's contour illusion, and created by CCC. The central object is a blueish cube which is partly occluded by black Pacman-like circular segments. The top 3 occluders create the illusion of a 3D object, actually a pyramid-when focusing on this pyramid, we will perceive clear edges even where no edges are physically present which separates the pyramid as figure from the ground. The lateral pairs of occluders create the illusion of squares which are divided by two different coloured halves-the 3D shadings of the underlying cube are now locally interpreted as different colour patches. The two center-bottom positioned occluders create the illusion of a slightly lighter blueish square with clear edges similar to Kanizsa's triangle. The whole configuration can be interpreted as a funny face with eyes made out of baby buggies.